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AI Insights · Timothy · June 2023

Top 5 Boxing Games on Android in the Middle East - Q2 2023

Discover the performance trends of the top 5 boxing games on Android in the Middle East during Q2 2023, including downloads, revenue, and active users.

Top 5 Boxing Games on Android in the Middle East - Q2 2023

The second quarter of 2023 saw intriguing trends in the performance of the top 5 boxing games on Android in the Middle East. Here’s a closer look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.

Arm Wrestling Master experienced a significant rise in weekly downloads, starting from a modest 72 downloads in the first week of May and peaking at 54.3K in early June. The game maintained a strong presence with over 43K downloads in the last week of June. The number of weekly active users also showed a substantial increase, reaching approximately 61.7K by the end of June.

I, The One — Fun Fighting Game from CASUAL AZUR GAMES showed consistent performance in terms of weekly downloads, fluctuating between 7.6K and 20.3K throughout the quarter. The game’s weekly revenue peaked at $83 in early May, with some fluctuations, and ended with around $30 in the final week of June. The weekly active users ranged from 20.3K to 38.4K, indicating a stable user base.

Punchy Race: Run & Fight Game, also from CASUAL AZUR GAMES, had a steady flow of downloads, starting with 12.7K in late March and maintaining a range between 2.2K and 11K throughout the quarter. The game’s active user base remained relatively stable, with a slight decline from 33.1K in late March to 16.8K by the end of June.

Karate Fighter: Fighting Games by Fighting Arena saw a sharp decline in downloads, from 19.7K in early April to just over 1K by the end of June. Despite this, the game maintained a substantial number of active users, peaking at 67.7K in early April and ending the quarter with around 20.2K.

Slap Kings from Lion Studios maintained a relatively steady performance in terms of weekly downloads, ranging from 2.5K to 5.7K throughout the quarter. The game’s weekly revenue saw minor fluctuations, peaking at $31 in mid-April and stabilizing around $12 by the end of June. The active user count remained consistent, hovering between 12.9K and 24.8K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2023